CX/include/cx.h

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#ifndef CX_H
#define CX_H
// Include standard headers
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <time.h>
#include <unistd.h>
// Include GLEW
#include <GL/glew.h>
// Include GLFW
#include <GLFW/glfw3.h>
// Include project headers
#include <tensor.h>
#include <model.h>
#include <tensor.h>
#include <shader.h>
// Declare functions
int cx_glinit(GLFWwindow **);
int cx_glrun(GLFWwindow *);
#endif