OpenGL_Clock/shaders/SimpleVertexShader.vertexshader
2018-02-07 14:22:24 +01:00

12 lines
247 B
Text

#version 330 core
// Input vertex data, different for all executions of this shader.
layout(location = 0) in vec3 vertexPosition_modelspace;
void main(){
gl_Position.xyz = vertexPosition_modelspace;
gl_Position.w = 1.0;
}