12 lines
200 B
C
12 lines
200 B
C
#ifndef MATRIX_H
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#define MATRIX_H
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GLfloat *matrix_new(void);
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GLfloat *matrix_multip(GLfloat *, GLfloat *);
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GLfloat *matrix_transform(GLfloat *, int,
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GLfloat *);
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#endif
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